Ratchet and clank pcsx2
Basically the whole game would be slow motion - sounds, movements, everything.
#Ratchet and clank pcsx2 software#
If you play a ratchet and clank game on PCSX2 without it the textures look like someone barfed on every wall and enemy in the game and if you played with it since it was software you'd be lucky to be able to play at 20FPS at good points. Now for a long time you could only do mipmapping via software emulation in PCSX2. This is a simplification, and there is something weird about how they did this that I don't quite understand tbh. The GPU uses the distance from the camera to choose the proper size for the texture to be applied to the 3D model. The ratchet and clank games used a certain method of putting textures onto the 3D models called mipmapping which means each texture has multiple versions at different resolutions ex: the texture for ratchets armor might have a 256 pixel texture and a 512 pixel one. Hardware emulation means that the native computer hardware can take some of the work, so instead of the CPU doing everything the GPU can do the graphics which are a large part of videogames and takes the most power. This is very slow because your computer's CPU has to do all the work and it is multiple times the work since it has to both fake the PS2 hardware AND run the game. Software means that the program itself has to mimic the consoles' processor, graphics processor, memory etc. When you emulate a system there are 2 ways to go about it - hardware or software.
![ratchet and clank pcsx2 ratchet and clank pcsx2](https://www.abload.de/img/pcsx22011-12-2713-20-j0owz.png)
Pcsx2 is a PS2 emulator for PC so you can play PS2 games if you have a decent computer.
![ratchet and clank pcsx2 ratchet and clank pcsx2](https://i.imgur.com/gGQwOUY.jpg)
![ratchet and clank pcsx2 ratchet and clank pcsx2](https://4.bp.blogspot.com/-JBdqNHwnpvc/V0K0npHEVCI/AAAAAAAASf4/Kj0awPa0Fpw9UJsAjdJmdDOINIXl89uvQCLcB/s1600/Ratchet%2B%2B2.jpg)
Ah sorry, I was half asleep and got a bit too technical.